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For this weapon as it appears in Max Payne 3, see Sawn Off.

The Sawed-Off Shotgun is a weapon in Max Payne and Max Payne 2: The Fall of Max Payne.

Characteristics[]

Max Payne[]

The Sawed-Off Shotgun fires faster than its alternative, the Pump-Action Shotgun, and as such can be extremely deadly in close-quarters, but the damage potential of the weapon is heavily curbed by its frequent need for reloads, as well as a wide spread reducing its range. The Sawed-Off Shotgun is best reserved for use against low amounts of enemies. Shooting once, then performing a shootdodge, allows the sawed-off to fire three times before the user is forced to reload; however, such a tactic is risky and exposes the user even more and should only be used in desperate one on one situations. The sawed-off is Jack Lupino's signature weapon; as such, exploiting his need to reload constantly allows for an easy and gratituitous beatdown with the favored weapon.

The shotgun is first found in the chapter Live from the Crime Scene. In Part III, the gun is absent until Nothing to Lose, where Max is automatically given every weapon with maximum ammunition at the start.

Max Payne 2[]

The Sawed-Off in Max Payne 2 is similar to the first game. However, its major drawback of frequent reloads is greatly improved in thanks to Bullet Time reloading; still, it is best used against small groups as there are better weapons to deal with larger groups.

Gallery[]


Weapons in Max Payne
Melee Baseball Bat · Lead Pipe
Pistols Beretta2 · Desert Eagle
Shotguns Jackhammer · Pump-Action Shotgun · Sawed-Off Shotgun
SMG Ingram2
Assault Rifle Colt Commando
Sniper Rifle Sniper Rifle
Launcher M79
Projectiles Grenade · Molotov Cocktail
2 indicates that a weapon is dual-wieldable.



Pistols 9mm Pistol2 · Desert Eagle2
Shotguns Pump-Action Shotgun · Sawed-Off Shotgun · Striker
SMGs Ingram2 · MP5
Assault Rifles Kalashnikov · M4 Carbine
Sniper Rifles Dragunov · Sniper Rifle
Projectiles Grenade · Molotov Cocktail
2 indicates that a weapon is dual-wieldable.
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