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+ | {{Infobox_Max_Payne_Weapons |
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− | {{itemInfobox |
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+ | |image1=PumpActionShotgun-MaxPayne1.jpg|MP1 |
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− | |image = Image:Pump-Action_Shotgun_image.jpg |
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+ | |ammo_capacity = 7 |
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− | |caption = Pump-Action Sjhotgun |
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+ | |carry_capacity = 80 (Max Payne)<br>140 (Max Payne 2) |
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− | |effects = High Total Damage, Slow Fire Rate |
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+ | |users = [[Boris Dime]]<br>[[Mona Sax]]<br>[[Max Payne]] |
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− | |source = |
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+ | |factions=[[Punchinello Crime Family]]<br>[[Killer Suits]]<br>[[Mercenaries]]<br>[[Squeaky Cleaning Company]] |
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− | |location = |
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+ | |appearances = ''[[Max Payne (Game)|Max Payne]]<br>[[Max Payne 2: The Fall of Max Payne]]'' |
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+ | |wikipedia=[[Wikipedia:Winchester Model 1300|Winchester Model 1300]]<br>[[Wikipedia:Remington Model 870|Remington Model 870]] |
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− | |buy = |
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+ | |country_of_origin=United States |
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− | |sell = |
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+ | |maker=[[Wikipedia:Winchester Repeating Arms|Winchester Repeating Arms]]<br>[[Wikipedia:Remington Arms|Remington Arms]] |
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}} |
}} |
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+ | The '''Pump-Action Shotgun''' is a weapon in ''[[Max Payne (Game)|Max Payne]]'' and ''[[Max Payne 2: The Fall of Max Payne]]''. |
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+ | ==Characteristics== |
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− | <!---useMultiEdit---> |
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+ | ===Max Payne=== |
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− | <!---descr="Several sentence lead section with bolded mention of '''article name'''."---> |
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+ | The Pump-Action Shotgun functions like many shotguns in the shooter genre. It is strong, packs a good punch at close range, and can be effective at medium distances with headshots. It shines the most in earlier levels, where a single shot can take out mobsters at close range, allowing Max to dispatch a group of them with ease. However, late in the game, several shots may be necessary to kill an enemy. The weapon is carried by many enemies early in the game, who, even on the easiest difficulty, can inflict a great amount of damage to Max in one shot. The Pump-Action Shotgun has a smaller spread than the other two shotguns, requiring more precision and allowing a surprisingly long effective range. The greatest weakness of the gun is its low rate of fire and potentially long reload times. |
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+ | In ''Max Payne 2'', the shotgun is noticeably weaker; however, it is still a fairly reliable weapon to use, albeit at a much closer range, and the annoyances from shotgun-wielding enemies are partially relieved. The Pump-Action's shortcomings of the first game are alleviated in part by a faster fire rate, and the quick reload during [[Bullet Time]]. It makes its debut early on in the game, where it is useful for heavy-duty fights unsuited for the [[9mm Pistol]]. However, it is soon outshone in terms of damage by weapons such as the [[Striker]] and [[Kalashnikov]], and in terms of range and accuracy by the [[MP5]] and the [[M4 Carbine]]. |
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+ | ==Behind the scenes== |
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− | The '''Pump-Action Shotgun''' is a fairly reliable weapon that is most effective at a close-range basis, but is hardly accurate or quick. |
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+ | *The Pump-Action Shotgun is the only weapon in the series to have a serious visual makeover between games: it is based on a [[wikipedia:Winchester Model 1300|Winchester Model 1300]] in ''Max Payne'' and a [[wikipedia:Remington 870|Remington 870]] (with a folding stock) in ''Max Payne 2''. |
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− | ==History== |
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− | <!---descr="Anything special about the item, anything it might be used for."---> |
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+ | ==Gallery== |
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− | The Pump-Action is the basic shotgun that you see in pretty much |
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+ | <gallery captionalign="left"> |
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− | every shooting game. In Max Payne 1 it is strong, and packs a good punch at close range and even surprisingly long distances. On hardest difficulty enemies can do an amazing amount of damage to Max in one shot with this; add that to the fact that it's such a common weapon, and you've got problems. This |
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− | one shoots out a smaller blast than the other two, so make sure to be at a |
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+ | Mobsters.jpg |
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− | nice close range. The greatest weakness of the gun in the first game is that it has easily the slowest reloading animation. |
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+ | Pumpshot.jpg |
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+ | </gallery> |
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+ | {{Navbox Weapons}} |
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− | In Max Payne 2, the pump-action is lackluster in damage; however, it is still a fairly reliable weapon to use, albeit at a much closer range. The pump-action's shortcomings are balanced by the bullet-time reload that allows Max to get right back into the action. |
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+ | {{Navbox Weapons 2}} |
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+ | [[Category:Max Payne 2 Weapons]] |
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+ | [[es:Escopeta de corredera]] |
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− | ==Trivia== |
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− | <!---descr="Games + trivia = match made in heaven."---> |
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− | *The Pump-Action Shotgun uses [[Shotgun Shells]] as ammo. |
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− | *It holds 7 rounds in one fully-loaded shotgun, and holds a maximum of 80 shells in Max Payne, 140 shells in Max Payne 2. |
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− | ==Internal Links== |
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− | <!---descr="Links to other wiki articles."---> |
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− | ==External links== |
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− | <!---descr="Links off-wiki."---> |
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− | [http://faqs.ign.com/articles/502/502941p1.html] |
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Latest revision as of 05:45, 23 March 2024
The Pump-Action Shotgun is a weapon in Max Payne and Max Payne 2: The Fall of Max Payne.
Characteristics[]
Max Payne[]
The Pump-Action Shotgun functions like many shotguns in the shooter genre. It is strong, packs a good punch at close range, and can be effective at medium distances with headshots. It shines the most in earlier levels, where a single shot can take out mobsters at close range, allowing Max to dispatch a group of them with ease. However, late in the game, several shots may be necessary to kill an enemy. The weapon is carried by many enemies early in the game, who, even on the easiest difficulty, can inflict a great amount of damage to Max in one shot. The Pump-Action Shotgun has a smaller spread than the other two shotguns, requiring more precision and allowing a surprisingly long effective range. The greatest weakness of the gun is its low rate of fire and potentially long reload times.
Max Payne 2[]
In Max Payne 2, the shotgun is noticeably weaker; however, it is still a fairly reliable weapon to use, albeit at a much closer range, and the annoyances from shotgun-wielding enemies are partially relieved. The Pump-Action's shortcomings of the first game are alleviated in part by a faster fire rate, and the quick reload during Bullet Time. It makes its debut early on in the game, where it is useful for heavy-duty fights unsuited for the 9mm Pistol. However, it is soon outshone in terms of damage by weapons such as the Striker and Kalashnikov, and in terms of range and accuracy by the MP5 and the M4 Carbine.
Behind the scenes[]
- The Pump-Action Shotgun is the only weapon in the series to have a serious visual makeover between games: it is based on a Winchester Model 1300 in Max Payne and a Remington 870 (with a folding stock) in Max Payne 2.
Gallery[]
Weapons in Max Payne
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Melee | Baseball Bat · Lead Pipe |
Pistols | Beretta2 · Desert Eagle |
Shotguns | Jackhammer · Pump-Action Shotgun · Sawed-Off Shotgun |
SMG | Ingram2 |
Assault Rifle | Colt Commando |
Sniper Rifle | Sniper Rifle |
Launcher | M79 |
Projectiles | Grenade · Molotov Cocktail |
2 indicates that a weapon is dual-wieldable.
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Weapons in Max Payne 2: The Fall of Max Payne
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Pistols | 9mm Pistol2 · Desert Eagle2 |
Shotguns | Pump-Action Shotgun · Sawed-Off Shotgun · Striker |
SMGs | Ingram2 · MP5 |
Assault Rifles | Kalashnikov · M4 Carbine |
Sniper Rifles | Dragunov · Sniper Rifle |
Projectiles | Grenade · Molotov Cocktail |
2 indicates that a weapon is dual-wieldable.
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