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{{Infobox_Max_Payne_Weapons|type = Shotgun|ammo_capacity = 7|carry_capacity = 80 (Max Payne 1)<br>
|name = Pump-Action Shotgun
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140 (Max Payne 2)|users = Max Payne<br>
|image = Image:Pump-Action_Shotgun_image.jpg
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Punchinellos<br>
|caption = Pump-Action Sjhotgun
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Mercenaries<br>
|effects = High Total Damage, Slow Fire Rate
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Cleaners|appearances = [[Max Payne 1]]<br>
|source =
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[[Max Payne 2]]}}'''Pump-Action Shotgun''' is a shotgun that appears in Max Payne 1 and 2. It is based on the Winchester 1300 in the first game while in the second game is Remington 870.
|location =
 
|type = Shotguns
 
|buy =
 
|sell =
 
}}
 
   
<!---useMultiEdit--->
 
<!---descr="Several sentence lead section with bolded mention of '''article name'''."--->
 
 
The '''Pump-Action Shotgun''' is a fairly reliable weapon that is most effective at a close-range basis, but is hardly accurate or quick.
 
 
==Tactics==
 
==Tactics==
<!---descr="Anything special about the item, anything it might be used for."--->
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The pump-action functions like many shotguns in the shooter genre. In ''Max Payne'' it is strong, packs a good punch at close range, and can be effective at medium distances with headshots. It shines the most in earlier levels, where a single shot can take out mobsters at close range, allowing Max to dispatch a group of them with ease. However, late in the game, several shots may be necessary to kill an enemy. The weapon is carried by many enemies early in the game, who, even on the easiest difficulty, can inflict a great amount of damage to Max in one shot. The pump-action shotgun fires a smaller blast than the other two shotguns (i.e., the sawed-off and the jackhammer), so aim is more important. The greatest weakness of the gun in the first game is its low rate of fire and potentially long reload times.
 
The Pump-Action is the basic shotgun that you see in pretty much
 
every shooting game. In Max Payne 1 it is strong, and packs a good punch at close range and even surprisingly long distances. It shines the most in earlier levels, where a single shot can take out mobsters at close range, allowing Max to wipe out whole armies in seconds. In the late game, it may take two or three shots to finish off the enemies, so be warned. On&nbsp;even the easiest difficulty,&nbsp;enemies can do an amazing amount of damage to Max in one shot with this; add that to the fact that it's such a common weapon, and you've got problems. Be especially wary around shotgun users and make sure to keep moving, always. The pump action shotgun shoots out a smaller blast than the other two (the sawed-off and the jackhammer), so make sure to be at a
 
nice close range or aim carefully at longer ranges. The greatest weakness of the gun in the first game is that it has easily the slowest reloading animation, dependent on how many shots have already been fired.
 
 
In Max Payne 2, the pump-action is lackluster in damage; however, it is still a fairly reliable weapon to use, albeit at a much closer range. The pump-action's shortcomings are&nbsp;alleviated in part&nbsp;by&nbsp;a faster fire rate and&nbsp;the bullet-time reload that allows Max to get right back into the action. The pump action makes its debut early on in the game, where it is useful for heavy-duty fights unsuited for the 9mm pistol. However, it is soon outshined in damage by weapons such as the Striker and Kalashnikove, and in range and accuracy by the MP5 and the M4.
 
   
==Notes==
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In ''Max Payne 2'', the pump-action is lackluster in damage; however, it is still a fairly reliable weapon to use, albeit at a much closer range. The pump-action's shortcomings of the first game are alleviated in part by a faster fire rate, and the quick reload during bullet-time. The pump-action makes its debut early on in the game, where it is useful for heavy-duty fights unsuited for the 9mm pistol. However, it is soon outshone in terms of damage by weapons such as the Striker and Kalashnikov, and in terms of range and accuracy by the MP5 and the M4 Carbine.
<!---descr="Games + trivia = match made in heaven."--->
 
   
*The Pump-Action Shotgun uses [[Shotgun Shells]] as ammo.
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==Behind the scenes==
*It holds 7 rounds in its tube magazine, and holds a maximum of 80 shells in Max Payne,&nbsp;140 shells in Max Payne 2.
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The pump-action shotgun is the only weapon in the series to have a serious visual makeover between games: it appears to be a [[wikipedia:Winchester 1200|Winchester Model 1300]] in ''Max Payne'' and a [[wikipedia:Remington 870|Remington 870]] (with folded stock) in ''Max Payne 2''.
   
==Trivia==
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==Gallery==
*The Pump-action is the only weapon in the series to have a serious visual makeover between games: in Max Payne, appears to be a Winchester Model 1300 in Max Payne; however, it appears to be based off of a Remington 870 in Max Payne 2.
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<gallery captionalign="left">
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PumpActionShotgun-MaxPayne1.jpg|The pump-action shotgun in ''[[Max Payne (game)|Max Payne]]''
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Pump-Action Shotgun image.jpg
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Mobsters.jpg
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Pumpshot.jpg
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</gallery>
   
==Internal Links==
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==See also==
<!---descr="Links to other wiki articles."--->
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*[[Sawed-Off Shotgun]]
   
* [[Max Payne 2 Weapons]]
 
 
==External links==
 
==External links==
<!---descr="Links off-wiki."--->
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*[http://faqs.ign.com/articles/502/502941p1.html IGN]
   
[http://faqs.ign.com/articles/502/502941p1.html]
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[[es:Escopeta de corredera]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Shotguns]]
 
[[Category:Shotguns]]
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[[Category:Max Payne 1 Weapons]]
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[[Category:Max Payne 2 Weapons]]

Latest revision as of 04:25, January 8, 2020

Pump-Action Shotgun is a shotgun that appears in Max Payne 1 and 2. It is based on the Winchester 1300 in the first game while in the second game is Remington 870.

TacticsEdit

The pump-action functions like many shotguns in the shooter genre. In Max Payne it is strong, packs a good punch at close range, and can be effective at medium distances with headshots. It shines the most in earlier levels, where a single shot can take out mobsters at close range, allowing Max to dispatch a group of them with ease. However, late in the game, several shots may be necessary to kill an enemy. The weapon is carried by many enemies early in the game, who, even on the easiest difficulty, can inflict a great amount of damage to Max in one shot. The pump-action shotgun fires a smaller blast than the other two shotguns (i.e., the sawed-off and the jackhammer), so aim is more important. The greatest weakness of the gun in the first game is its low rate of fire and potentially long reload times.

In Max Payne 2, the pump-action is lackluster in damage; however, it is still a fairly reliable weapon to use, albeit at a much closer range. The pump-action's shortcomings of the first game are alleviated in part by a faster fire rate, and the quick reload during bullet-time. The pump-action makes its debut early on in the game, where it is useful for heavy-duty fights unsuited for the 9mm pistol. However, it is soon outshone in terms of damage by weapons such as the Striker and Kalashnikov, and in terms of range and accuracy by the MP5 and the M4 Carbine.

Behind the scenesEdit

The pump-action shotgun is the only weapon in the series to have a serious visual makeover between games: it appears to be a Winchester Model 1300 in Max Payne and a Remington 870 (with folded stock) in Max Payne 2.

GalleryEdit

See alsoEdit

External linksEdit

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