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{{Infobox_Max_Payne_Weapons|type = Submachine Gun|ammo_capacity = 30|carry_capacity = 300|users = Max Payne<br>
{{itemInfobox
 
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Cleaners|appearances = Max Payne 2}}The '''MP5''' (from German: ''Maschinenpistole 5'', meaning ''machine pistol 5'') is a submachine gun that is widely used in [[Timeline#2003|2003]] during the [[Cleaner Case|Cleaner ]]Case. It is replaced with MPK, a shorter version of the MP5 in Max Payne 3.
|name = MP5
 
|image = MP5-MaxPayne.jpg
 
|caption =
 
|effects = Medium damage<br/>Medium-high fire rate
 
|source =
 
|location =
 
|type = [[SMG]]
 
}}
 
The '''MP5''' is a [[sub-machine gun]] good for any combat situation. Only one can be held at a time, and it comes with a scope for easy shots.
 
   
 
==Description==
 
==Description==
An excellent gun for practically every combat situation. It has a high rate of fire, does moderately high damage, and comes with a fixed scope. As is the case with assault rifles, spraying is an effective way to deal with enemies, but taking advantage of the MP5's scope and high accuracy grants the user maximum efficiency. The MP5 makes a good substitute for the [[sniper rifle]] in all but the most extreme circumstances.
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The weapon has a fairly large ammunition capacity of 300 rounds, and while it cannot be [[Dual-wielding|dual-wielded]], the MP5 is useful in nearly every combat situation; it has a high rate of fire, moderately high damage potential, and a fixed scope. As is the case with submachine guns, spraying bullets is an effective way to deal with enemies, but taking advantage of its scope and high accuracy grants the user maximum efficiency. The MP5 makes a good substitute for the [[Sniper rifle|sniper rifle]] in all but the most extreme circumstances.
   
==Behind the scenes==
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==Behind the Scenes==
*The MP5 in the game appears to be modeled after a "chopped and converted" [[Wikipedia:HK-94|HK-94]] , the U.S. import variant of MP5 with a 16in barrel and a safe/semi-automatic trigger group. Key distinctive elements are the lack of the paddle release and the muzzle brake that the MP5 would have.
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*The MP5 in the game appears to be modeled after a converted [[Wikipedia:Heckler & Koch MP5|HK-94]], the U.S. import variant of the MP5 with a 16" barrel and a safe/semi-automatic trigger group. The key distinctive elements are the lack of the paddle release and muzzle brake, which the MP5 would actually have. The real MP5 uses the same cartridges as the [[wiki:Beretta 92|Beretta 92 and Beretta 96]], [[Wikipedia:9×19mm Parabellum|9×19mm Parabellum]], however in ''[[Max Payne 2: The Fall of Max Payne|Max Payne 2]]'' the [[Beretta|9mm pistol]] and the MP5 use different types of ammunition.
*The trigger group bolt in game is always locked back. In reality, this would prevent the weapon from being fired.
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*The trigger group bolt in ''Max Payne 2'' is always locked back. In reality, this would prevent the weapon from being fired.
*In real world, MP5 uses the same cartriges as Beretta 92 and Beretta 96. ([[Wikipedia:9×19mm Parabellum|9×19mm Parabellum]] and [[Wikipedia:.40 S&W|.40 S&amp;W]]) In the game, MP5 and [[Beretta|semi-automatic 9mm pistols]] use different incompatible ammo.
 
*Originally, the MP5 was meant to be featured in the first Max Payne, but it was cut in the last hour.
 
 
==Appearances==
 
*''[[Max Payne 2]]''
 
   
 
==Gallery==
 
==Gallery==
<gallery spacing="small" position="center" captionalign="left">
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<gallery spacing="small" position="center" >
 
MP5_image1.jpg
 
MP5_image1.jpg
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MP5_ammo.png|MP5 ammo in ''Max Payne 2''
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MP5_beta.jpg|Beta version of [[Max Payne]] with an MP5 from a 1998/1999 game preview
 
</gallery>
 
</gallery>
   
 
==See also==
 
==See also==
* [[Max Payne 2 weapons|''Max Payne 2'' weapons]]
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*[[MPK]], a similar weapon in ''[[Max Payne 3]]''
* [[MPK]], a similar weapon in ''[[Max Payne 3]]''
 
 
==External links==
 
[http://faqs.ign.com/articles/502/502941p1.html]
 
   
 
[[es:MP5]]
 
[[es:MP5]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Automatics]]
 
 
[[Category:SMGs]]
 
[[Category:SMGs]]
[[Category:Max Payne 2 weapons]]
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[[Category:Max Payne 2 Weapons]]

Revision as of 23:52, 8 February 2020

The MP5 (from German: Maschinenpistole 5, meaning machine pistol 5) is a submachine gun that is widely used in 2003 during the Cleaner Case. It is replaced with MPK, a shorter version of the MP5 in Max Payne 3.

Description

The weapon has a fairly large ammunition capacity of 300 rounds, and while it cannot be dual-wielded, the MP5 is useful in nearly every combat situation; it has a high rate of fire, moderately high damage potential, and a fixed scope. As is the case with submachine guns, spraying bullets is an effective way to deal with enemies, but taking advantage of its scope and high accuracy grants the user maximum efficiency. The MP5 makes a good substitute for the sniper rifle in all but the most extreme circumstances.

Behind the Scenes

  • The MP5 in the game appears to be modeled after a converted HK-94, the U.S. import variant of the MP5 with a 16" barrel and a safe/semi-automatic trigger group. The key distinctive elements are the lack of the paddle release and muzzle brake, which the MP5 would actually have. The real MP5 uses the same cartridges as the Beretta 92 and Beretta 96, 9×19mm Parabellum, however in Max Payne 2 the 9mm pistol and the MP5 use different types of ammunition.
  • The trigger group bolt in Max Payne 2 is always locked back. In reality, this would prevent the weapon from being fired.

Gallery

See also