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headshots as much as possible is a desirable course of action when utilizing this gun. Ammo becomes much more plentiful in Part III, where Lem's crew uses this assault rifle as a standard weapon along with the Kalashnikov and subtantial caches of ammo for this weapon can be found.
 
headshots as much as possible is a desirable course of action when utilizing this gun. Ammo becomes much more plentiful in Part III, where Lem's crew uses this assault rifle as a standard weapon along with the Kalashnikov and subtantial caches of ammo for this weapon can be found.
   
The M4 will generally kill in two or three hits anywhere to the body; its pinpoint accuracy allows for easy headshots, which are always one hit kills.
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The M4 will generally kill in two or three hits anywhere to the body; its pinpoint accuracy allows for easy headshots, which are always one hit kills. The M4 has considerably better armor penetration than the Kalashnikov, though both guns do enough damage that the difference is inconsequential against most enemies.
   
 
==Attachments==
 
==Attachments==
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==See also==
 
==See also==
 
* [[Kalashnikov]]
 
* [[Kalashnikov]]
* [[Max Payne 2 weapons|''Max Payne 2'' weapons]]
 
* [[Max Payne 3 weapons]]
 
   
 
==External links==
 
==External links==

Revision as of 05:03, 16 October 2020

The M4 is a weapon featured in Max Payne 2: The Fall of Max Payne. It is an all-purpose carbine assault rifle designed for the purpose of taking out a large number of enemies within a reasonable distance.

This weapon is also in Max Payne 3's multiplayer as part of the Local Justice DLC.

Overview

The M4 is essentially the perfect weapon. Its damage, ammo & mag capacity, and rate of fire match the Kalashnikov's, making it a good choice in any firefight situations. Unlike the Kalashnikov, however, the M4 also boasts perfect accuracy (a trait shared only by sniper rifles and the Desert Eagle), allowing the user to attain rapid kills over extreme distances although the ammo for this gun is very rare  throughout the game, so aiming for headshots as much as possible is a desirable course of action when utilizing this gun. Ammo becomes much more plentiful in Part III, where Lem's crew uses this assault rifle as a standard weapon along with the Kalashnikov and subtantial caches of ammo for this weapon can be found.

The M4 will generally kill in two or three hits anywhere to the body; its pinpoint accuracy allows for easy headshots, which are always one hit kills. The M4 has considerably better armor penetration than the Kalashnikov, though both guns do enough damage that the difference is inconsequential against most enemies.

Attachments

In Max Payne 3 multiplayer, this weapon is capable of being upgraded with new attachments. Here is a list of the obtainable attachments:

Barrel

  • Compensator (Rank 2)
  • Suppressor (Rank 4)
  • Barrel Upgrade (Rank 8)

Rail

  • Red Dot Sight (Rank 9)

Underslung

  • Extended Mag (Rank 3)
  • Mag Guide (Rank 7)

Internal

  • Gas Block (Rank 5)
  • Gas Systems Kit (Rank 6)

Tint

  • Gold Plating (Rank 10)
  • Chrome Plating

Behind the scenes

  • The M4 carbine is referred to in the game's files as the Colt Commando, a weapon with practically identical statistics in the first game. However, the Colt Commando and the M4 carbine are two different guns in real life: although Colt Commando is similar to the M4, the M4 is far more modular and the Commando is slightly more compact.
  • In real life, the carbine has a higher firing rate and, though deadly, does not quite boast the firepower of the AK-47. However, in-game the two guns are almost identical.
  • The firing sound of the M4 is shared with the Pistol from the 3D Universe Grand Theft Auto games except Grand Theft Auto: San Andreas.

Appearances

Gallery

See also

External links

IGN