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"Incredible stopping power."
Max Payne 3 description.

The Ingram, alternatively known as the M10 (MAC-10), is an SMG widely used in firefights in 2001, 2003, and 2012.

Characteristics

The Ingram is a machine pistol and can be wielded in both single and dual modes. The sub-machine gun has an extremely fast firing rate, making it ideal for taking out a room full of enemies, especially in Bullet Time.

However, it's fast firing rate has a drawback - the gun's ammunition will quickly deplete, especially while dual-wielding, leaving Max with no way to further use the weapon until more ammo is found. The gun is also pretty inaccurate, but this can be reduced, once again, by entering Bullet Time. The damage is not impressive; enemies can usually eat up an entire magazine before hitting the floor.

In Max Payne 3, the golden M10 parts can be located in Part I, Chapter III: Just Another Day at the Office. When all three parts of said weapon are acquired, the M10 gains an extra 15 rounds per magazine, which means a total of 45 rounds can be fired before needing to reload.

Appearances

Gallery

M10 Golden Gun Parts Video

Max_Payne_3_Golden_Gun_Guide_-_M10

Max Payne 3 Golden Gun Guide - M10













See also

  • Micro 9mm, a similar weapon in Max Payne 3.
  • Max Payne weapons
  • Max Payne 2 weapons
  • Max Payne 3 weapons
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