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+ | {{Infobox_Max_Payne_Weapons|type = Submachine Gun|ammo_capacity = 50 (Max Payne 1)|carry_capacity = 300|ammo_type = SMG Ammo|users = Max Payne<br> |
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− | {{quote|Incredible stopping power.|''Max Payne 3'' description.}} |
+ | Rico Muerte|appearances = [[Max Payne 1]]}}{{quote|Incredible stopping power.|''Max Payne 3'' description.}} |
− | {{itemInfobox |
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⚫ | |||
− | |name = Ingram |
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− | |image = M10.png |
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− | |caption = |
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− | |effects = Low damage<br/>Rapid firing rate<br/>Automatic |
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− | |source = |
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− | |location = |
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− | |type = [[SMG]] |
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− | |used_by=:[[Rico Muerte]]<br/>[[Frankie Niagara|Frankie "The Bat" Niagara]]<br/>[[Nicole Horne]]<br/>[[Kaufman]]<br/>[[Mike|Mike "the Cowboy"]]}} |
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⚫ | |||
==Characteristics== |
==Characteristics== |
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− | The Ingram is machine pistol and can be wielded in both single and [[Dual-wielding|dual modes]] |
+ | The Ingram is a machine pistol and can be wielded in both single and [[Dual-wielding|dual modes]]. The sub-machine gun has an extremely fast firing rate, making it ideal for taking out a room full of enemies, especially in [[Bullet Time]]. |
− | However, it's fast firing rate has a drawback - |
+ | However, it's fast firing rate has a drawback - the gun's ammunition will quickly deplete, especially while dual-wielding, leaving Max with no way to further use the weapon until more ammo is found. The gun is also pretty inaccurate, but this can be reduced, once again, by entering Bullet Time. The damage is not impressive; enemies can usually eat up an entire magazine before hitting the floor. |
− | In Max Payne 3 the golden M10 parts can be located in Chapter |
+ | In ''[[Max Payne 3]]'', the [[Golden Guns|golden M10 parts]] can be located in [[Just Another Day at the Office|Part I, Chapter III: Just Another Day at the Office]]. When all three parts of said weapon are acquired, the M10 gains an extra 15 rounds per magazine, which means a total of 45 rounds can be fired before needing to reload. |
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− | ==Appearances== |
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− | *''[[Max Payne (game)|Max Payne]]'' |
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− | **[[The Blood Veins of New York]] |
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− | **[[Let the Gun do the Talking]] |
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− | **[[Fear That Gives Men Wings]] |
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− | **[[Police Brutality]] |
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− | **[[Ragna Rock (Level)|Ragna Rock]] |
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− | **[[An Empire of Evil]] |
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− | **[[The Baseball Bat]] |
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− | **[[An Offer You Can't Refuse]] |
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− | **[[With Rats and Oily Water]] |
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− | **[[Put Out My Flames With Gasoline]] |
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− | **[[Angel of Death]] |
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− | **[[Take Me to Cold Steel]] |
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− | **[[Hidden Truths]] |
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− | **[[The Deep Six]] |
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− | **[[Backstabbing Bastard]] |
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− | **[[In the Land of the Blind]] |
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− | **[[Byzantine Power Game]] |
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− | **[[Nothing to Lose]] |
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− | **[[Pain and Suffering]] |
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− | *''[[Max Payne 2]]'' |
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− | **[[Elevator Doors]] |
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− | **[[A Criminal Mastermind]] |
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− | **[[No 'Us' In This]] |
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− | **[[The Million Dollar Question]] |
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− | **[[The Things That I Want]] |
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− | **[[In the Middle of Something]] |
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− | **[[Blowing Up]] |
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− | **[[Routing Her Synapses]] |
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− | **[[Out of the Window]] |
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− | **[[The Genius of the Hole]] |
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− | **[[On A Crash Course]] |
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− | **[[A Mob War]] |
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− | **[[Love Hurts]] |
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− | *''[[Max Payne 3]]'' <sub>(as M10<span style="line-height:21px;">)</span></sub> |
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==Gallery== |
==Gallery== |
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− | <gallery spacing="small" position="center"> |
+ | <gallery spacing="small" position="center" captionposition="below" captionalign="center" bordercolor="transparent"> |
+ | Ingram_ammo_MP1.png|Ingram ammo in ''Max Payne'' |
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+ | Ingram_ammo_MP2.png|Ingram ammo in ''Max Payne 2'' |
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M10-MP3.jpg|The 'M10' in ''Max Payne 3''. |
M10-MP3.jpg|The 'M10' in ''Max Payne 3''. |
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− | Suits.jpg |
+ | Suits.jpg|The [[Killer Suits]] using Ingrams |
− | Xbox screen6.jpg |
+ | Xbox screen6.jpg|Max dual-wielding Ingrams while taking out a would-be assassin |
600px-Mp3mac10.jpg|Ingram in ''[[Max Payne 3]]'' |
600px-Mp3mac10.jpg|Ingram in ''[[Max Payne 3]]'' |
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+ | Ingram.jpg |
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− | Maxpayne3 dualwield 003.jpg |
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+ | Ingram2.jpg |
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</gallery> |
</gallery> |
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+ | ==M10 Golden Gun Parts Video== |
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− | ==See also== |
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+ | [[File:Max_Payne_3_Golden_Gun_Guide_-_M10|thumb|left|425px]] |
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− | * [[Micro 9mm]], a similar weapon in ''[[Max Payne 3]]''. |
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+ | <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />[[es:Ingram]] |
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− | * [[Max Payne weapons|''Max Payne'' weapons]] |
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− | * [[Max Payne 2 weapons|''Max Payne 2'' weapons]] |
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− | * [[Max Payne 3 weapons|''Max Payne 3'' weapons]] |
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− | |||
− | ==External links== |
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− | [http://www.maxpaynegaming.com/mp2/weapons.php] |
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− | |||
− | [[es:Ingram]] |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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− | [[Category:Automatics]] |
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[[Category:SMGs]] |
[[Category:SMGs]] |
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− | [[Category:Max Payne |
+ | [[Category:Max Payne 1 Weapons]] |
− | [[Category:Max Payne 2 |
+ | [[Category:Max Payne 2 Weapons]] |
− | [[Category:Max Payne 3 |
+ | [[Category:Max Payne 3 Weapons]] |
Revision as of 03:52, 13 January 2020
- "Incredible stopping power."
- ―Max Payne 3 description.
The Ingram, alternatively known as the M10 (MAC-10), is an SMG widely used in firefights in 2001, 2003, and 2012.
Characteristics
The Ingram is a machine pistol and can be wielded in both single and dual modes. The sub-machine gun has an extremely fast firing rate, making it ideal for taking out a room full of enemies, especially in Bullet Time.
However, it's fast firing rate has a drawback - the gun's ammunition will quickly deplete, especially while dual-wielding, leaving Max with no way to further use the weapon until more ammo is found. The gun is also pretty inaccurate, but this can be reduced, once again, by entering Bullet Time. The damage is not impressive; enemies can usually eat up an entire magazine before hitting the floor.
In Max Payne 3, the golden M10 parts can be located in Part I, Chapter III: Just Another Day at the Office. When all three parts of said weapon are acquired, the M10 gains an extra 15 rounds per magazine, which means a total of 45 rounds can be fired before needing to reload.
Gallery
M10 Golden Gun Parts Video