
Gang Wars is organized in Chapters. Each chapters has 5 rounds.
Gang Wars takes key events from the single player story and uses them as jump-off points for multiplayer matches with shifting objectives, all linked by a shared story thread.
Rounds[]
Gang Wars consists of 5 rounds, to make up a match. Each round is different, with a different objective to complete, but may appear again the same match from time to time. Each objective forms part of a larger branching story arc that willchange dynamically based on the outcome in each round. There are 12 different rounds:
Warfare[]
All out warfare as gangs battle for supremacy. A gang must get more kills that the other in a certain amount of time in order to win.
Showdown[]
The gangs battle to the death, their strength dependant on the previous rounds.
Survivor[]
A Showdown style round but each gang has limited lives. The amount of lives depends on the amount of rounds won in previously.
Takedown[]
Take down a designated target. Meaning that one gang gets a player who is a target to the other team. In order to win this round, the target must be eliminated.
Last Man[]
Each gang has only one life to fight to the death. The team that gets wiped out first, loses.
Short Fuse[]
One gang must arm one of two bombs while the other gang tries to protect and/or disarm the bomb from destruction and loss of a round.
Delivery[]
Both gangs must compete to collect and deliver their team's bags to a single drop-off point.
Grab[]
Both gangs fight over capturing two bags and delivering them to a drop-off point. The team with the most captures, wins.
Turf Grab[]
Both gangs battle for an important piece of turf. The team that stays in the turf the longest, wins.
Total Turf[]
Gangs fight to control multiple territories.
Siege[]
With their back to the wall, one gang must hold onto 3 territories, one after the other.
Passage[]
One gang flees for their life as they're mercilessly hunted down.