"Dual wielding a deadly weapon in each hand for double the firepower - a staple of Max Payne's gunplay repertoire and a signature element of action in the series alongside Bullet Time and Shootdodge since the very beginning."
Rockstar Games website [1]

A member of the CS dual-wielding

Dual-wielding is the ability to handle two single-handed weapons at the same time. It enables to inflict more damage at the cost of more rapidly spent ammunition and longer reloading times.

Max Payne[edit | edit source]

Max Payne allows the protagonist to dual-wield two Berettas and two Ingrams.

Max Payne 2[edit | edit source]

The second game, alongside the Berretas and Ingrams, introduces the ability to dual wield two Desert Eagles. Although these more potent handguns were also featured in the first game, Max Payne could only hold two of them.

Max Payne 3[edit | edit source]

Wielding a revolver and a silenced pistol

Max Payne 3 improves the ability of dual-wielding: now, not only two identical but any two single-handed weapons will be possible to dual wield. However, doing it while carrying a two handed weapon will auto-drop that weapon.

Also Max can dual-wield two Sawed-Off Shotguns only in chapter seven.

The player can also dual-wields any two single handed weapons in multiplayer.

Gallery[edit | edit source]

References[edit | edit source]

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