Max Payne Wiki
No edit summary
Tag: Visual edit
(8 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
'''Dead Man Walking''' is an arcade mode in ''[[Max Payne 2]]''. The player gets to control [[Max Payne]] in a map with constantly spawning enemies. The goal is to stay alive for as long as possible.
 
'''Dead Man Walking''' is an arcade mode in ''[[Max Payne 2]]''. The player gets to control [[Max Payne]] in a map with constantly spawning enemies. The goal is to stay alive for as long as possible.
   
Dead Man Walking is unlocked after the game has been passed for the first time.
+
Dead Man Walking is unlocked after the game is passed on the Detective (lowest) difficulty.
   
 
==Characteristics==
 
==Characteristics==
Line 8: Line 8:
 
*Various weapons are stashed around the map. They are never replenished, so once their ammunition is exhausted, the bullets the dead opposing fighters drop become the last remaining source of ammo.
 
*Various weapons are stashed around the map. They are never replenished, so once their ammunition is exhausted, the bullets the dead opposing fighters drop become the last remaining source of ammo.
 
*Enemies are spawned ever faster as the game clock progresses.
 
*Enemies are spawned ever faster as the game clock progresses.
 
{{Stub}}
 
 
 
   
 
==Appearances==
 
==Appearances==
  +
*''[[Max Payne 2]]''
  +
*''[[Max Payne 3]]'' <small>(As [[Payne Killer]] mode, and multiplayer co-operative [[Dead Men Walking]]  gamemode)</small>
   
*[[Max Payne 2]]
+
== Maps in Max Payne 2 ==
  +
* [[Woden's Manor|Manor Yard]]
 
  +
* [[Castling construction site|Construction Site]]
*[[Max Payne 3]] <small>(As [[Paynekiller]] mode)</small>
 
  +
* [[Woden's Manor|Manor Garden]]
  +
* [[Vinnie's Sweet Deals on Wheels]]
  +
* [[Castling construction site|Scaffolding]]
 
[[Category:Max Payne 2]]
 
[[Category:Max Payne 2]]
 
[[Category:Arcade modes]]
 
[[Category:Arcade modes]]

Revision as of 02:11, 7 December 2019

Dead Man Walking is an arcade mode in Max Payne 2. The player gets to control Max Payne in a map with constantly spawning enemies. The goal is to stay alive for as long as possible.

Dead Man Walking is unlocked after the game is passed on the Detective (lowest) difficulty.

Characteristics

  • Bonus seconds are added after each enemy fighter is killed.
  • Painkillers are spread throughout the map. New painkillers are not created.
  • Various weapons are stashed around the map. They are never replenished, so once their ammunition is exhausted, the bullets the dead opposing fighters drop become the last remaining source of ammo.
  • Enemies are spawned ever faster as the game clock progresses.

Appearances

Maps in Max Payne 2