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For this weapon as it appears in Max Payne and Max Payne 2, see Desert Eagle.
"The DE is a gas-operated semi-automatic pistol with .50 caliber rounds that has an effective range of 50 meters. This is the third most powerful handgun in the arsenal and, along with the 608 Bull, it has the best range. The DE’s accuracy is fair and ammo capacity is average."
―Social Club description

The DE .50 is a handgun in Max Payne 3.

Overview[]

The Desert Eagle from previous entries returns as the DE .50. It is very powerful, capable of killing an unarmored opponent with just one bullet. Its major downside is that it is very scarce in ammunition, as it does not share an ammo pool with other pistols, and is only available in a few certain chapters.

Appearances[]

Multiplayer[]

While unlocked for loadouts at rank 40, the DE .50 can be used as early as rank 2 by activating the Trigger Happy Burst, which equips the user with one at burst level 2 and 3.

Attachments[]

Icon Name Slot Effect Unlock
Red Dot Sight Rail ++ Accuracy
+ Weight
Level 2
Mag Guide Underslung + Reload speed
+ Weight
Level 6
Gas Block Internal −− Weight Level 8
Gas Systems Kit Internal + Damage
Range
+ Weight
Level 4
Gold Plating Tint Colors the weapon gold Collect all golden parts
Chrome Plating Tint Colors the weapon silver Connect to Social Club
Dual-wielding - Allows this weapon to be equipped twice in a loadout Level 9

Grinds[]

Icon Grind Objective Requirement XP Award
Tools of the Trade Kills with DE .50 50
250
500
1000
200
750
1000
2000
Dead Reckoning Headshots with DE .50 10
25
50
100
100
250
750
1500

Gallery[]

Trivia[]

  • In Sun Tan Oil, Stale Margaritas and Greed, two DE .50s can be found, one is automatically confiscated by Max off the AUP soldier during the zipline ride, and the other is held by another AUP on the second floor of the Visitor Center, making it the only chapter in the game where the DE .50 can be dual-wielded without the use of exploits.
  • Max can also dual-wield the gun in Alive If Not Exactly Well via a glitch. To do this you have to play from checkpoint 9 and get the DE .50 from a small room before you go and activate the bridge. Then activate the bridge and reload the checkpoint. Again go to the room and you can see the DE .50. Pick it up or get ammo from it.

Behind the scenes[]

  • Although the gun is shown in numerous levels in many pre-release screenshots and trailers for Max Payne 3, it only appears in a few levels of the final game. Presumably for balancing reasons given the extensive damage capabilities it offers the player.
    • It also appears in many of the game's promotional artworks featuring Max.
Weapons in Max Payne 3
Pistols .38 Revolver2 ·19112 ·608 Bull2 ·
Auto 9mm2 ·DE .502 ·PT922
Shotguns (Hammerhead) · M4 Super 90 · M500 ·
Sawn Off2 · SPAS-15 · Super Sport
Submachine guns M102 ·M9722 ·Micro 9mm2 · MPK ·SAF .40
Assault rifles AK-47 · FAL ·G6 Commando · (IA2 AR) · (IMG 5.56) ·
(M4 Assault) · MD-97L · Mini-30 · (UAR-21)
Sniper rifles FMP G3S · (M24) · M82A1
Machine guns LMG .30 · RPD
Launchers (G9) · LAW · Rotary Grenade Launcher · (RPG)
Projectiles (Bouncing Betty) ·(Flash Grenade) ·(Grenade) ·(Molotov) ·
(Smoke Grenade) ·(Tear Gas) ·(Tin Can)
Other (Cattle Prod)2 ·(Night Stick)2 ·(Pepper Spray)2 ·(Stun Gun)2
2 indicates that a weapon is dual-wieldable.
(Parentheses) indicates that a weapon is only usable in multiplayer.
Italics indicates that a weapon is added by downloadable content.
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