Max Payne Wiki
(cats)
Tag: Visual edit
(16 intermediate revisions by 10 users not shown)
Line 1: Line 1:
  +
{{Infobox_Max_Payne_Weapons|type = Assault Rifles|country_of_origin = United States|ammo_capacity = 30|carry_capacity = 150|users = Killer Suits<br>
{{itemInfobox
 
  +
Max Payne|appearances = Max Payne 1}}'''Colt Commando''' is an assault rifle and the most powerful weapon in Max Payne. It is replaced with M4 Carbine in Max Payne 2.
|name=Colt Commando
 
|image=Coltcom.png
 
|caption=
 
|type=[[Assault rifle]]
 
|ammo=
 
|magazine=
 
|effects=
 
|source=
 
|location=
 
|used_by=
 
}}
 
The '''Colt Commando''' is the most powerful firearm in ''[[Max Payne (game)|Max Payne]]''. It is an assault rifle designed to increase Max's firepower along with [[Ingrams]] and [[Pump-Action Shotgun]]s. It becomes available for the first time in Part II, when [[Vladimir Lem]] suggests Max find Boris Dime's ship, eleminate him and his crew and seize the powerful weaponry stored in the hold: here Max will found many Colt Commandos.
 
   
== Features ==
+
== Gameplay ==
  +
The Colt Commando is one of the most powerful weapon in Max Payne 1. Few shots of the weapon can take down all types of enemies including the Killer Suits. They have medium rate of fire. It has 30 rounds in each magazine.
The Colt Commando assault rifle shares many esthetic traits with the [[M4 Carbine]], which is derived from. In [[Max Payne 2: The Fall Of Max Payne|Max Payne 2]], in fact, the Colt Commando's role is played by the M4. The rifle offers lots of advantages: it is compact (more than the M4), accurate and has a capacity of 30 rounds (only [[Ingrams]] have a bigger magazine size); however, it hasn't the excellent fire rate and damage of Max Payne 2's M4, since - some said - it fires slightly weaker and less straight bursts. These lacks, along with the Ingrams' effectiveness (better than in Max Payne 2), don't make the Colt Commando the great and absolutely reliable gun that is M4, whose values certainly win the competition with the [[Kalashnikov]].
 
 
[[File:Xbox_screen8.jpg|thumb|Max Payne with the Colt Commando]]
 
Nevertheless, the Colt Commando is a very good weapon, very useful for overcoming the attacks of Punchinello's goons: it's Lem who warns Max about the need of suitable guns to defeat Punchinello. This rifle is also very helpful during the hard battles with Cold Steel's and [[Nicole Horne|Aesir Corporation]]'s security guards, who also make a massive use of this weapon.
 
 
The Colt Commando is chambered for Colt Commando ammunitions and Max can carry around 150 rounds; ammo becomes much more abundant in Colt Steel's and Aesir Corporation's rooms. It can be found in sole Max Payne.
 
   
 
==Appearances (Obtainable in)==
 
==Appearances (Obtainable in)==
Line 33: Line 17:
 
*[[Pain and Suffering]]
 
*[[Pain and Suffering]]
   
  +
==Behind the scenes==
  +
* The firing sound of the Colt Commando is used for the [[w:c:gta:Pistol|Pistol]] in the 3D Universe Grand Theft Auto games, with the exception of ''[[w:c:gta:Grand Theft Auto: San Andreas|Grand Theft Auto: San Andreas]]''.
  +
 
[[es:Colt Commando]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Assault rifles]]
 
[[Category:Assault rifles]]
[[Category:Max Payne weapons]]
+
[[Category:Max Payne 1 Weapons]]

Revision as of 07:03, 25 May 2021

Colt Commando is an assault rifle and the most powerful weapon in Max Payne. It is replaced with M4 Carbine in Max Payne 2.

Gameplay

The Colt Commando is one of the most powerful weapon in Max Payne 1. Few shots of the weapon can take down all types of enemies including the Killer Suits. They have medium rate of fire. It has 30 rounds in each magazine.

Appearances (Obtainable in)

Behind the scenes