Max Payne Wiki

"Project Valhalla had not been the only thing the Inner Circle had been involved in. There were rows of cabinets full of files. The serpentine secret society went back a long way, always pulling strings from the shadows. I couldn't say I was sorry. Woden's move in some Byzantine power game had cut the Circle's membership roster to one. The old man wanted me on clean-up duty. It was my mess too."
―Max describing Alfred Woden's actions and his thoughts

Byzantine Power Game is the sixth chapter of Part III in Max Payne.


Max Payne finds himself in a room filled with filing cabinets linking the Inner Circle to hundreds of major crimes throughout the city. Max, realizing he has nothing to lose, decides to head to Aesir Headquarters, but first he must escape the Asgard Building.

He makes his way through the building, taking out every Killer Suit and mercenary in his way, while he looks for the exit. Soon he finds the meeting room, where he met the Inner Circle and exits into the entrance foyer where a few more Killer Suits and mercenaries armed with Jackhammers, Ingrams and Colt Commandos guard the exit. After an intense shootout, Max leaves the building.

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Hidden Weapons[]

  • As you leave the room filled with filing cabinets, behind the first door is a fuse box. Shooting the fuse box will unlock the otherwise locked door, and on the other side of the room past the door is some shotgun and Desert Eagle ammo.


On the PS2/Xbox version, this chapter is divided into three sub-chapters: Byzantine Power Game, Nothing To Lose and Clean Up Duty.

Obtainable Accomplishments[]


Byzantine Power Game

Complete 'Part III Chapter 6: Byzantine Power Game' on any difficulty




Max Payne Chapters
The American Dream Prologue · Roscoe Street Station · Live from the Crime Scene · Playing It Bogart · The Blood Veins of New York · Let the Gun Do the Talking · Fear That Gives Men Wings · Police Brutality · Ragna Rock · An Empire of Evil
A Cold Day in Hell Prologue · The Baseball Bat · An Offer You Can't Refuse · With Rats and Oily Water · Put Out My Flames With Gasoline · Angel of Death
A Bit Closer to Heaven Prologue · Take Me to Cold Steel · Hidden Truths · The Deep Six · Backstabbing Bastard · In the Land of the Blind · Byzantine Power Game · Nothing to Lose · Pain and Suffering
The Darkness Inside Prologue · Elevator Doors · A Criminal Mastermind · The Depths of My Brain · No 'Us' in This · A Sign of Her Passage · A Linear Sequence of Scares · The Million Dollar Question
A Binary Choice Prologue · The Things that I Want · In the Middle of Something · Blowing Up · Routing Her Synapses · Out of the Window · The Genius of the Hole
Waking Up from the American Dream Prologue · Too Stubborn to Die · On a Crash Course · A Mob-War · Dearest of All My Friends · A Losing Game · There Are No Happy Endings · Love Hurts · That Old Familiar Feeling
Part I Something Rotten in the Air · Nothing But The Second Best · Just Another Day at the Office · Anyone Can Buy Me a Drink · Alive If Not Exactly Well
Part II A Dame, A Dork, and A Drunk · A Hangover Sent Direct from Mother Nature · Ain't No Reprievement Gonna Be Found Otherwise · Here I Was Again, Halfway Down the World · It's Drive or Shoot, Sister
Part III Sun Tan Oil, Stale Margaritas and Greed · The Great American Savior of the Poor · A Fat Bald Dude with a Bad Temper · One Card Left to Play