Max Payne Wiki
(Got the official icons from the Rockstar community site)
(→‎List of Bursts: Added DLC bursts)
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
A''' burst''' is a special ability that a player equips and uses in the [[Max Payne 3 multiplayer|''Max Payne 3'' multiplayer]] to help them take down or subvert opponents. Bursts are acquired by leveling up with XP, and can be equipped along with the rest of the player's loadout.
+
A''' Burst''' is a special ability that a player equips and uses in the [[Max Payne 3 multiplayer|''Max Payne 3'' multiplayer]] to help them take down or subvert opponents. Bursts are acquired by leveling up with XP, and can be equipped along with the rest of the player's loadout.
   
==Adrenaline & activation==
+
==Adrenaline & Activation==
 
A burst is powered by the adrenaline meter, which sits in the bottom-right corner of the screen with the rest of the HUD. It is segmented into three bars, which fill as the player kills enemies and/or loots their bodies. When a segment of adrenaline is completely filled, the burst reaches a new level, which then denotes the burst's overall potency. The more adrenaline you have, the more potent your burst will be when activated, up to the maximum of three levels.
 
A burst is powered by the adrenaline meter, which sits in the bottom-right corner of the screen with the rest of the HUD. It is segmented into three bars, which fill as the player kills enemies and/or loots their bodies. When a segment of adrenaline is completely filled, the burst reaches a new level, which then denotes the burst's overall potency. The more adrenaline you have, the more potent your burst will be when activated, up to the maximum of three levels.
   
 
When a burst is used, it will automatically consume all full adrenaline segments. Bursts with a duration, like [[Bullet Time (burst)|Bullet Time]], will deplete the adrenaline meter over a short period, while others instantly deplete the meter, like [[Trigger Happy]]. Full segments of adrenaline are retained upon death, but any half-filled segments are lost and must be refilled after respawning.
 
When a burst is used, it will automatically consume all full adrenaline segments. Bursts with a duration, like [[Bullet Time (burst)|Bullet Time]], will deplete the adrenaline meter over a short period, while others instantly deplete the meter, like [[Trigger Happy]]. Full segments of adrenaline are retained upon death, but any half-filled segments are lost and must be refilled after respawning.
   
==List of bursts==
+
==List of Bursts==
 
Each burst is based on different thematic elements of the ''Max Payne'' universe, such as deceit, betrayal, and paranoia, as well as series staples like [[Bullet Time]] and Hong Kong-style action.
 
Each burst is based on different thematic elements of the ''Max Payne'' universe, such as deceit, betrayal, and paranoia, as well as series staples like [[Bullet Time]] and Hong Kong-style action.
  +
{| align="center" border="0" cellpadding="2" cellspacing="2" class="article-table" style="width:600px;height:600px;"
  +
! scope="col"|Burst Icon
  +
! scope="col"|Name
  +
! scope="col"|Description
  +
! scope="col"|Level Unlocks
  +
|-
  +
|[[File:BIGDOG.png|100px]]
  +
|'''[[Big Dog]]'''
 
|Health boosts for you and your team
  +
|1 / 2 / 3
  +
|-
  +
|[[File:BULLETTIME.png|100px]]
  +
|'''[[Bullet Time (burst)|Bullet Time]]'''
  +
|Slows time
  +
|6 / 11 / 18
  +
|-
  +
|[[File:BURSTBUBBLE.png|100px]]
  +
|'''[[Burst Bubble]]'''
  +
|<span style="line-height:20px;">Block your enemies Bursts while powering yours</span>
  +
|37 / 41 / 46
  +
|-
  +
|[[File:DEATHSQUAD.png|100px]]
  +
|'''[[Death Force|Deadly Force]]'''
  +
|<span style="line-height:20px;">Lodaout with deadlier ammo</span>
  +
|Unlocked with DLC
  +
|-
  +
|[[File:FRESHBLOOD.png|100px]]
  +
|'''[[Fresh Blood]]'''
  +
|<span style="line-height:20px;">Power-up your team's next 6 respawns</span>
  +
|27 / 30 / 35
  +
|-
  +
|[[File:UNSTOPPABLE.png|100px]]
  +
|'''[[Unstoppable]] '''
  +
|Gives armor and reduced damage bonuses
  +
|Unlocked with DLC
  +
|-
  +
|[[File:GROUNDED.png|100px]]
  +
|'''[[Grounded]]'''
  +
|<span style="line-height:20px;">Hide from the enemy's minimap</span>
  +
|14 / 19 / 29
  +
|-
  +
|[[File:INTUITION.png|100px]]
  +
|'''[[Intuition]]'''
  +
|<span style="line-height:20px;">Locates your enemy to give you an edge</span>
  +
|1 / 2 / 3
  +
|-
  +
|[[File:PARANOIA.png|100px]]
  +
|'''[[Paranoia]]'''
  +
|<span style="line-height:20px;">Your opponents won't know who to trust</span>
  +
|7 / 9 / 13
  +
|-
  +
|[[File:SLIPPERYCHARACTER.png|100px]]
  +
|'''[[Slippery|Slippery Character]]'''
  +
|Use this for a quick escape
  +
|Unlocked with DLC
  +
|-
  +
|[[File:SNEAKY.png|100px]]
  +
|'''[[Sneaky]]'''
  +
|<span style="line-height:20px;">Appear as friendly to enemies</span>
  +
|8 / 25 / 34
  +
|-
  +
|[[File:TRIGGERHAPPY.png|100px]]
  +
|'''[[Trigger Happy]]'''
  +
|More firepower
  +
|1 / 2 / 3
  +
|-
  +
|[[File:EXPLOSIVES.png|100px]]
  +
|'''[[Explosives]]'''
  +
|Ability to use explosive ammo and booby traps
  +
|Unlocked with DLC
  +
|-
  +
|[[File:WEAPONDEALER.png|100px]]
  +
|'''[[Weapon Dealer]]'''
  +
|<span style="line-height:20px;">Special deals to make your weapons more powerful</span>
  +
|32 / 39 / 43
  +
|-
  +
|[[File:WEAPONDOUBLEDEALER.png|100px]]
  +
|'''[[Weapon Double-Dealer]]'''
  +
|<span style="line-height:20px;">Gives your enemies dodgy weapons</span>
  +
|42 / 45 / 48
  +
|-
  +
|[[File:HANGOVER.png|100px]]
  +
|[[Hangover]]
  +
|
  +
Confuses your target at spawn
  +
|Unlocked with DLC
  +
|}
   
  +
==Trivia==
* [[File:BIGDOG.png]] '''[[Big Dog]]''' - Health boosts for you and your team
 
  +
*"Burst" refers to the concept of a "Burst of Adrenaline" during fight or flight situations
 
  +
*"Fresh Blood" refers to new members of a group or organization
* [[File:BULLETTIME.png]] '''[[Bullet Time (burst)|Bullet Time]]''' - Slows time for anyone within the player's line of sight
 
  +
*The Bullet Time Burst icon is actually two pistol shelled bullets, joined together at their tips, creating an hourglass shape
 
* [[File:BURSTBUBBLE.png]] [['''Burst Bubble'''|Burst Bubble]] - Block your enemies Bursts while powering yours
 
 
* [[File:DEATHSQUAD.png]] '''[[Death Force|Deadly Force]]''' - Bullets deal more damage
 
 
* [[File:FRESHBLOOD.png]] [['''Fresh Blood'''|Fresh Blood]] - Power-up your team's next 6 respawns
 
 
* [[File:GROUNDED.png]] '''[[Grounded]]''' - Hide from the enemy's minimap
 
 
* [[File:INTUITION.png]] '''[[Intuition]]''' - Locates your enemy to give you an edge
 
 
* [[File:PARANOIA.png]] '''[[Paranoia]]''' - Your opponents won't know who to trust
 
 
* [[File:SLIPPERYCHARACTER.png]] '''[[Slippery|Slippery Character]]''' - Drop a [[flashbang]] and sprint away
 
 
* [[File:SNEAKY.png]] '''[[Sneaky]]''' - Appear as friendly to enemies
 
 
* [[File:TRIGGERHAPPY.png]] '''[[Trigger Happy]]''' - Player whips out heavier firepower
 
 
* [[File:WEAPONDEALER.png]] '''[[Weapon Dealer]]''' - Special deals to make your weapons more powerful
 
 
* [[File:WEAPONDOUBLEDEALER.png]] '''[[Weapon Double-Dealer]]''' - Gives your enemies dodgy weapons
 
 
[[Category:Bursts|*]]
 
[[Category:Bursts|*]]
 
[[Category:Max Payne 3 multiplayer]]
 
[[Category:Max Payne 3 multiplayer]]

Revision as of 18:29, 19 March 2013

A Burst is a special ability that a player equips and uses in the Max Payne 3 multiplayer to help them take down or subvert opponents. Bursts are acquired by leveling up with XP, and can be equipped along with the rest of the player's loadout.

Adrenaline & Activation

A burst is powered by the adrenaline meter, which sits in the bottom-right corner of the screen with the rest of the HUD. It is segmented into three bars, which fill as the player kills enemies and/or loots their bodies. When a segment of adrenaline is completely filled, the burst reaches a new level, which then denotes the burst's overall potency. The more adrenaline you have, the more potent your burst will be when activated, up to the maximum of three levels.

When a burst is used, it will automatically consume all full adrenaline segments. Bursts with a duration, like Bullet Time, will deplete the adrenaline meter over a short period, while others instantly deplete the meter, like Trigger Happy. Full segments of adrenaline are retained upon death, but any half-filled segments are lost and must be refilled after respawning.

List of Bursts

Each burst is based on different thematic elements of the Max Payne universe, such as deceit, betrayal, and paranoia, as well as series staples like Bullet Time and Hong Kong-style action.

Burst Icon Name Description Level Unlocks
BIGDOG Big Dog Health boosts for you and your team 1 / 2 / 3
BULLETTIME Bullet Time Slows time 6 / 11 / 18
BURSTBUBBLE Burst Bubble Block your enemies Bursts while powering yours 37 / 41 / 46
DEATHSQUAD Deadly Force Lodaout with deadlier ammo Unlocked with DLC
FRESHBLOOD Fresh Blood Power-up your team's next 6 respawns 27 / 30 / 35
UNSTOPPABLE Unstoppable Gives armor and reduced damage bonuses Unlocked with DLC
GROUNDED Grounded Hide from the enemy's minimap 14 / 19 / 29
INTUITION Intuition Locates your enemy to give you an edge 1 / 2 / 3
PARANOIA Paranoia Your opponents won't know who to trust 7 / 9 / 13
SLIPPERYCHARACTER Slippery Character Use this for a quick escape Unlocked with DLC
SNEAKY Sneaky Appear as friendly to enemies 8 / 25 / 34
TRIGGERHAPPY Trigger Happy More firepower 1 / 2 / 3
EXPLOSIVES Explosives Ability to use explosive ammo and booby traps Unlocked with DLC
WEAPONDEALER Weapon Dealer Special deals to make your weapons more powerful 32 / 39 / 43
WEAPONDOUBLEDEALER Weapon Double-Dealer Gives your enemies dodgy weapons 42 / 45 / 48
HANGOVER Hangover

Confuses your target at spawn

Unlocked with DLC

Trivia

  • "Burst" refers to the concept of a "Burst of Adrenaline" during fight or flight situations
  • "Fresh Blood" refers to new members of a group or organization
  • The Bullet Time Burst icon is actually two pistol shelled bullets, joined together at their tips, creating an hourglass shape