(Got the Big Dog icon, and found out that the Intuition icon is different. So we still have this one unknown Burst icon...) |
(→List of Bursts: Added DLC bursts) |
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− | A''' |
+ | A''' Burst''' is a special ability that a player equips and uses in the [[Max Payne 3 multiplayer|''Max Payne 3'' multiplayer]] to help them take down or subvert opponents. Bursts are acquired by leveling up with XP, and can be equipped along with the rest of the player's loadout. |
− | ==Adrenaline & |
+ | ==Adrenaline & Activation== |
A burst is powered by the adrenaline meter, which sits in the bottom-right corner of the screen with the rest of the HUD. It is segmented into three bars, which fill as the player kills enemies and/or loots their bodies. When a segment of adrenaline is completely filled, the burst reaches a new level, which then denotes the burst's overall potency. The more adrenaline you have, the more potent your burst will be when activated, up to the maximum of three levels. |
A burst is powered by the adrenaline meter, which sits in the bottom-right corner of the screen with the rest of the HUD. It is segmented into three bars, which fill as the player kills enemies and/or loots their bodies. When a segment of adrenaline is completely filled, the burst reaches a new level, which then denotes the burst's overall potency. The more adrenaline you have, the more potent your burst will be when activated, up to the maximum of three levels. |
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When a burst is used, it will automatically consume all full adrenaline segments. Bursts with a duration, like [[Bullet Time (burst)|Bullet Time]], will deplete the adrenaline meter over a short period, while others instantly deplete the meter, like [[Trigger Happy]]. Full segments of adrenaline are retained upon death, but any half-filled segments are lost and must be refilled after respawning. |
When a burst is used, it will automatically consume all full adrenaline segments. Bursts with a duration, like [[Bullet Time (burst)|Bullet Time]], will deplete the adrenaline meter over a short period, while others instantly deplete the meter, like [[Trigger Happy]]. Full segments of adrenaline are retained upon death, but any half-filled segments are lost and must be refilled after respawning. |
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− | ==List of |
+ | ==List of Bursts== |
Each burst is based on different thematic elements of the ''Max Payne'' universe, such as deceit, betrayal, and paranoia, as well as series staples like [[Bullet Time]] and Hong Kong-style action. |
Each burst is based on different thematic elements of the ''Max Payne'' universe, such as deceit, betrayal, and paranoia, as well as series staples like [[Bullet Time]] and Hong Kong-style action. |
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+ | {| align="center" border="0" cellpadding="2" cellspacing="2" class="article-table" style="width:600px;height:600px;" |
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+ | ! scope="col"|Burst Icon |
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+ | ! scope="col"|Name |
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+ | ! scope="col"|Description |
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+ | ! scope="col"|Level Unlocks |
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+ | |- |
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+ | |[[File:BIGDOG.png|100px]] |
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+ | |'''[[Big Dog]]''' |
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+ | |Health boosts for you and your team |
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+ | |1 / 2 / 3 |
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+ | |- |
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+ | |[[File:BULLETTIME.png|100px]] |
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+ | |'''[[Bullet Time (burst)|Bullet Time]]''' |
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+ | |Slows time |
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+ | |6 / 11 / 18 |
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+ | |- |
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+ | |[[File:BURSTBUBBLE.png|100px]] |
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+ | |'''[[Burst Bubble]]''' |
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+ | |<span style="line-height:20px;">Block your enemies Bursts while powering yours</span> |
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+ | |37 / 41 / 46 |
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+ | |- |
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+ | |[[File:DEATHSQUAD.png|100px]] |
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+ | |'''[[Death Force|Deadly Force]]''' |
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+ | |<span style="line-height:20px;">Lodaout with deadlier ammo</span> |
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+ | |Unlocked with DLC |
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+ | |- |
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+ | |[[File:FRESHBLOOD.png|100px]] |
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+ | |'''[[Fresh Blood]]''' |
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+ | |<span style="line-height:20px;">Power-up your team's next 6 respawns</span> |
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+ | |27 / 30 / 35 |
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+ | |- |
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+ | |[[File:UNSTOPPABLE.png|100px]] |
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+ | |'''[[Unstoppable]] ''' |
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+ | |Gives armor and reduced damage bonuses |
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+ | |Unlocked with DLC |
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+ | |- |
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+ | |[[File:GROUNDED.png|100px]] |
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+ | |'''[[Grounded]]''' |
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+ | |<span style="line-height:20px;">Hide from the enemy's minimap</span> |
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+ | |14 / 19 / 29 |
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+ | |- |
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+ | |[[File:INTUITION.png|100px]] |
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+ | |'''[[Intuition]]''' |
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+ | |<span style="line-height:20px;">Locates your enemy to give you an edge</span> |
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+ | |1 / 2 / 3 |
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+ | |- |
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+ | |[[File:PARANOIA.png|100px]] |
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+ | |'''[[Paranoia]]''' |
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+ | |<span style="line-height:20px;">Your opponents won't know who to trust</span> |
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+ | |7 / 9 / 13 |
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+ | |- |
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+ | |[[File:SLIPPERYCHARACTER.png|100px]] |
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+ | |'''[[Slippery|Slippery Character]]''' |
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+ | |Use this for a quick escape |
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+ | |Unlocked with DLC |
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+ | |- |
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+ | |[[File:SNEAKY.png|100px]] |
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+ | |'''[[Sneaky]]''' |
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+ | |<span style="line-height:20px;">Appear as friendly to enemies</span> |
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+ | |8 / 25 / 34 |
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+ | |- |
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+ | |[[File:TRIGGERHAPPY.png|100px]] |
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+ | |'''[[Trigger Happy]]''' |
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+ | |More firepower |
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+ | |1 / 2 / 3 |
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+ | |- |
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+ | |[[File:EXPLOSIVES.png|100px]] |
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+ | |'''[[Explosives]]''' |
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+ | |Ability to use explosive ammo and booby traps |
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+ | |Unlocked with DLC |
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+ | |- |
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+ | |[[File:WEAPONDEALER.png|100px]] |
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+ | |'''[[Weapon Dealer]]''' |
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+ | |<span style="line-height:20px;">Special deals to make your weapons more powerful</span> |
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+ | |32 / 39 / 43 |
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+ | |- |
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+ | |[[File:WEAPONDOUBLEDEALER.png|100px]] |
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+ | |'''[[Weapon Double-Dealer]]''' |
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+ | |<span style="line-height:20px;">Gives your enemies dodgy weapons</span> |
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+ | |42 / 45 / 48 |
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+ | |- |
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+ | |[[File:HANGOVER.png|100px]] |
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+ | |[[Hangover]] |
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+ | | |
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+ | Confuses your target at spawn |
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+ | |Unlocked with DLC |
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+ | |} |
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+ | ==Trivia== |
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− | *[[File:Big_Dog_Icon.png]] '''[[Big Dog]]''' - Increases the vitality of the player and their team |
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+ | *"Burst" refers to the concept of a "Burst of Adrenaline" during fight or flight situations |
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− | |||
+ | *"Fresh Blood" refers to new members of a group or organization |
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− | *[[File:Bullet_Time_Icon.png]] '''[[Bullet Time (burst)|Bullet Time]]''' - Slows time for anyone within the player's line of sight |
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+ | *The Bullet Time Burst icon is actually two pistol shelled bullets, joined together at their tips, creating an hourglass shape |
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− | |||
− | *[[File:Death_Force_Icon.png]] '''[[Death Force]]''' - Bullets deal more damage |
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− | |||
− | *[[File:Intuition_Icon_(true).png]] '''[[Intuition]]''' - Reveals the location of the opponents on the radar map |
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− | |||
− | *[[File:Paranoia_Icon.png]] '''[[Paranoia]]''' - Causes opponents to see each other's usernames as hostile |
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− | |||
− | *[[File:Slippery_Icon.png]] '''[[Slippery]]''' - Player drops a [[flashbang]] and can sprint for longer than normal |
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− | |||
− | *[[File:Sneaky_Icon.png]] '''[[Sneaky]]''' - Opponents will see your username as friendly |
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− | |||
− | *[[File:Trigger_Happy_Icon.png]] '''[[Trigger Happy]]''' - Player pulls out a much stronger weapon |
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− | |||
− | *[[File:Weapon_Dealer_Icon.png]] '''[[Weapon Dealer]]''' - Gives the player's team greater benefits to their weapons |
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− | |||
− | *[[File:Weapon_Double_Dealer_Icon.png]] '''[[Weapon Double-Dealer]]''' - Forces opponents to lose benefits to their weapon stock |
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[[Category:Bursts|*]] |
[[Category:Bursts|*]] |
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[[Category:Max Payne 3 multiplayer]] |
[[Category:Max Payne 3 multiplayer]] |
Revision as of 18:29, 19 March 2013
A Burst is a special ability that a player equips and uses in the Max Payne 3 multiplayer to help them take down or subvert opponents. Bursts are acquired by leveling up with XP, and can be equipped along with the rest of the player's loadout.
Adrenaline & Activation
A burst is powered by the adrenaline meter, which sits in the bottom-right corner of the screen with the rest of the HUD. It is segmented into three bars, which fill as the player kills enemies and/or loots their bodies. When a segment of adrenaline is completely filled, the burst reaches a new level, which then denotes the burst's overall potency. The more adrenaline you have, the more potent your burst will be when activated, up to the maximum of three levels.
When a burst is used, it will automatically consume all full adrenaline segments. Bursts with a duration, like Bullet Time, will deplete the adrenaline meter over a short period, while others instantly deplete the meter, like Trigger Happy. Full segments of adrenaline are retained upon death, but any half-filled segments are lost and must be refilled after respawning.
List of Bursts
Each burst is based on different thematic elements of the Max Payne universe, such as deceit, betrayal, and paranoia, as well as series staples like Bullet Time and Hong Kong-style action.
Burst Icon | Name | Description | Level Unlocks |
---|---|---|---|
Big Dog | Health boosts for you and your team | 1 / 2 / 3 | |
Bullet Time | Slows time | 6 / 11 / 18 | |
Burst Bubble | Block your enemies Bursts while powering yours | 37 / 41 / 46 | |
Deadly Force | Lodaout with deadlier ammo | Unlocked with DLC | |
Fresh Blood | Power-up your team's next 6 respawns | 27 / 30 / 35 | |
Unstoppable | Gives armor and reduced damage bonuses | Unlocked with DLC | |
Grounded | Hide from the enemy's minimap | 14 / 19 / 29 | |
Intuition | Locates your enemy to give you an edge | 1 / 2 / 3 | |
Paranoia | Your opponents won't know who to trust | 7 / 9 / 13 | |
Slippery Character | Use this for a quick escape | Unlocked with DLC | |
Sneaky | Appear as friendly to enemies | 8 / 25 / 34 | |
Trigger Happy | More firepower | 1 / 2 / 3 | |
Explosives | Ability to use explosive ammo and booby traps | Unlocked with DLC | |
Weapon Dealer | Special deals to make your weapons more powerful | 32 / 39 / 43 | |
Weapon Double-Dealer | Gives your enemies dodgy weapons | 42 / 45 / 48 | |
Hangover |
Confuses your target at spawn |
Unlocked with DLC |
Trivia
- "Burst" refers to the concept of a "Burst of Adrenaline" during fight or flight situations
- "Fresh Blood" refers to new members of a group or organization
- The Bullet Time Burst icon is actually two pistol shelled bullets, joined together at their tips, creating an hourglass shape